[The Darkside Detective] Case #4 Police Farce Walkthrough

The game is available on Steam store~

To get a better understanding or just for fun, you can read all the dialogue but not all is necessary to solve the case.


Case 3 |   Table of Contents  |  Case 5


Today is my day away from cases to catch up on paperwork.

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Head out to the Offices.

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Offices

– Coffee Machine (+ Coffee)
– Bust Ceiling Fan (+ Fan Motor)

McKing’s Office
Helmet Trophy (+ Helmet Trophy)

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Bullpen

– Fire Extinguisher (+ Bust Fire Extinguisher)
– Headphone Wires, under the table on the left (+ Headphone Wires)

Debriefing Room
– Can of Whipped Cream, between Officer Murakami and the Cake (+ Whipped Cream)
– Use Whipped Cream on Bust Fire Extinguisher (+ Fixed Fire Extinguisher)
– Use Fixed Fire Extinguisher on the burning Pile of Gifts
– Pile of Gifts (+ Gremlin Urn)

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Stairwell

– Talk to McKing
– Give him Coffee

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Garage

Construction Site
– Toolbox to the left of Builder (+ Monkey Wench)
– Interacting with the Water Valve triggers a minigame to turn it on
– Turn the respective tiles the number of times shown in the image below to connect the pipes

– Return to Garage
– Use Monkey Wrench on Air Vent above McKing’s car
– Take the Hood from his car (+ Hood)

Travel
Stairwell > Bullpen > Offices

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Offices

Coffee Machine (+ Coffee)

Travel
Bullpen > Stairwell > Reception, which is to the right of McKing

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Reception

– First Aid Kit (+ Laxatives)
– Add Laxatives to Coffee (+ Spiked Coffee)
– Go right to Holding Cells

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Holding Cells

Holding Cell Two
– Talk to Roy (+ Matches)

Holding Cell Three
– Talk to Tam (+ Knife)

xxx (+ Hose)

Travel
Reception > Stairwell > Garage

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Garage

– Use Knife on Junction Box to open it
– Rewire it with Headphone Wires. This triggers a minigame. The solution is in the image below.

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Reception

Dispatch
– Gremlin (+ Dispatch Gremlin)
– Drawers (+ Bobby Pin)

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Stairwell

– Give McKing the Spiked Coffee
– Use Bobby Pin on Fan Motor (+ Magnet)
– Use Magnet to gain access to the Evidence Room

Evidence Room
– Gas Grenades (+ Gas Grenades)
– Use Hose on Trophy Helmet (+ Diving Helmet)
– Use Diving Helmet on Detective McQueen
– Use Gas Grenade on the Gremlin
– Gremlin (+ Evidence Gremlin)

Travel
Stairwell > Shooting Range, via the bottom right stairs

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Shooting Range

– Use Hood on the Bullet Hole near Detective McQueen’s knee
– Use Matches on the overhead Sprinklers
– Gremlin (+ Shooting Range Gremlin)

Travel
Stairwell > Bullpen > Offices

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McQueen’s Office

Put all 3 gremlins into the magical urn Officer Dooley is holding (+ Gremlins again)

Travel
Offices > Bullpen > Stairwell > Garage

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Garage

Construction Site
Pot of Clay, near the fences (+ Clay)

Travel
Garage > Stairwell > Bullpen > Offices

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Offices

Use Clay with Water Cooler (+ Wet Clay)

McKing’s Office
Use Wet Clay with Pottery Wheel (+ Urn)

Travel
Bullpen > Stairwell

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Stairwell

Evidence Room
– Magical Tome (+ Magical Tome)
– Use Magical Tome on Urn (+ Magic Urn)
– Put the 3 gremlins into the Magic Urn

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CASE CLOSED

Paperwork got left behind as Doodley let some gremlins loose in the station. We rounded them up, but lost out on cake as a result.


Case 3 |   Table of Contents  |  Case 5

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