[The Darkside Detective] Case #5 Loch Mess Walkthrough

The game is available on Steam store~

To get a better understanding or just for fun, you can read all the dialogue but not all is necessary to solve the case.


Case 4 |   Table of Contents  |  Case 6


Dooley and his bloodwolves are attending a jamboree, but the kids rang me in a panic saying something fishy was going on.

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Enter Camp.

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Yard

Old Wooden Sign (+ Wooden Plank)

Travel
Campfire > Rec Building

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Rec Building

Enter the building.

Hallway
Answer the phone. This is call #1. Answering 5 phone calls by the end of the case grants the Camp Counsellor achievement on Steam. This is optional if you’re not interested.

Office
Computer
– Recycling Bin (Dooley’s password)
– E-Mail and Browser. You’ll find out about Nigel

Oscilloscope
– *Input password*
– What was the signal Dooley found?
– Where did it lead him?
– I need that info, if you won’t tell me, I’ll have to ‘commandeer’ it.

This triggers a map signal minigame. Using your arrow keys, move the signal detector to the positions below, in order.

Hallway
Answer the phone. This is call #2.

Dorms
– Props (+ Props)
– Pillow, of the lower right bunk (+ Marshmallows)

Canteen
– Tubing, by the aquarium (+ Tubing)
– Pots (+ Pot)

Travel
Hallway > Outside > Lakeside

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Lakeside

Gas Can (+ Empty Gas Can)

Travel
Rec Building > Campfire

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Campfire

– Put Marshmallows in Pot (+ Pot of Marshmallows)
– Put Pot of Marshmallows into the Fire (+ Melty Marshmallow Goop)
– Use Melty Marshmallow Goop on Wooden Plank (+ Sticky Plank)

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Yard

Use Syphoning Kit on Cop Car (+ Full Gas Can)

Travel
Campfire > Rec Building > Lakeside

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Lakeside

– Use Sticky Plank on Boat. The hole is now covered.
– Fill the boat’s gas with Full Gas Can. The gang will take the boat to the Jetty on the other side.

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Jetty

Travel
Lakeside > Rec Building

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Rec Building

Enter and answer the phone. This is call #3.

Travel
Outside > Lakeside > Boat (to Jetty) > Forest > Cave Mouth > Badly Hidden Cave Entrance

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Lair

– Arts & Crafts Table (+ Ink)
– Tape, between Arts & Crafts Table and Dooley (+ Sticky Tape)
– Use Ink on Map (+ Faked Sighting)

Travel
Exit Lair > Forest > Jetty

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Jetty

– Give Reporter the Faked Sighting
– Camera (+ Camera)

Travel
Lakeside > Rec Building

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Rec Building

Enter and answer the phone. This is call #4.

Travel
Outside > Lakeside > Boat (to Jetty) > Forest

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Forest

– Use Props on the kids
– Use Camera on “Big Foot” (+ Photographic Evidence)

Travel
Jetty > Lakeside

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Lakeside

– Give Barry and Larry the Photographic Evidence.
– Cooler (+ Tinfoil)

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Rec Building

– Enter and answer the phone. This is call #5 (+ Camp Counsellor Steam achievement)
– Use Sticky Tape on Tinfoil. This triggers a minigame. Put each tinfoil piece into their respective positions like below (+ Tinfoil Hat)

You’ll be sent straight to the Lair after completing the minigame. Give Nigel the Tinfoil Hat.

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CASE CLOSED

Dooley was kidnapped by a monster on the run from the press. I helped him escape and was “rewarded” with out-of-tune guitar playing.


Case 4 |   Table of Contents  |  Case 6

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