The game is available on Steam store~
To get a better understanding or just for fun, you can read all the dialogue but not all is necessary to solve the case.
Case 4 | Table of Contents | Case 6
Dooley and his bloodwolves are attending a jamboree, but the kids rang me in a panic saying something fishy was going on.
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Enter Camp.
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Yard
Old Wooden Sign (+ Wooden Plank)
Travel
Campfire > Rec Building
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Rec Building
Enter the building.
Hallway
Answer the phone. This is call #1. Answering 5 phone calls by the end of the case grants the Camp Counsellor achievement on Steam. This is optional if you’re not interested.
Office
Computer
– Recycling Bin (Dooley’s password)
– E-Mail and Browser. You’ll find out about Nigel
Oscilloscope
– *Input password*
– What was the signal Dooley found?
– Where did it lead him?
– I need that info, if you won’t tell me, I’ll have to ‘commandeer’ it.
This triggers a map signal minigame. Using your arrow keys, move the signal detector to the positions below, in order.

Hallway
Answer the phone. This is call #2.
Dorms
– Props (+ Props)
– Pillow, of the lower right bunk (+ Marshmallows)
Canteen
– Tubing, by the aquarium (+ Tubing)
– Pots (+ Pot)
Travel
Hallway > Outside > Lakeside
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Lakeside
Gas Can (+ Empty Gas Can)
Travel
Rec Building > Campfire
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Campfire
– Put Marshmallows in Pot (+ Pot of Marshmallows)
– Put Pot of Marshmallows into the Fire (+ Melty Marshmallow Goop)
– Use Melty Marshmallow Goop on Wooden Plank (+ Sticky Plank)
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Yard
Use Syphoning Kit on Cop Car (+ Full Gas Can)
Travel
Campfire > Rec Building > Lakeside
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Lakeside
– Use Sticky Plank on Boat. The hole is now covered.
– Fill the boat’s gas with Full Gas Can. The gang will take the boat to the Jetty on the other side.
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Jetty
Travel
Lakeside > Rec Building
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Rec Building
Enter and answer the phone. This is call #3.
Travel
Outside > Lakeside > Boat (to Jetty) > Forest > Cave Mouth > Badly Hidden Cave Entrance
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Lair
– Arts & Crafts Table (+ Ink)
– Tape, between Arts & Crafts Table and Dooley (+ Sticky Tape)
– Use Ink on Map (+ Faked Sighting)
Travel
Exit Lair > Forest > Jetty
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Jetty
– Give Reporter the Faked Sighting
– Camera (+ Camera)
Travel
Lakeside > Rec Building
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Rec Building
Enter and answer the phone. This is call #4.
Travel
Outside > Lakeside > Boat (to Jetty) > Forest
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Forest
– Use Props on the kids
– Use Camera on “Big Foot” (+ Photographic Evidence)
Travel
Jetty > Lakeside
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Lakeside
– Give Barry and Larry the Photographic Evidence.
– Cooler (+ Tinfoil)
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Rec Building
– Enter and answer the phone. This is call #5 (+ Camp Counsellor Steam achievement)
– Use Sticky Tape on Tinfoil. This triggers a minigame. Put each tinfoil piece into their respective positions like below (+ Tinfoil Hat)

You’ll be sent straight to the Lair after completing the minigame. Give Nigel the Tinfoil Hat.
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CASE CLOSED
Dooley was kidnapped by a monster on the run from the press. I helped him escape and was “rewarded” with out-of-tune guitar playing.
Case 4 | Table of Contents | Case 6