Chapter 1 of this detective game is free to play on Steam! Always Dash can be turned on in Options. To access your Items, press Esc to bring up the menu.
Note: There may be fishstick(s) I missed out because I haven’t gotten the achievement. Really couldn’t find it or them though. I’ll update if I do. The other achievements and whatever fishsticks I could find are covered in this walkthrough. Also, below are mostly what’s required to progress the narrative but interacting with the stuff not listed may yield interesting dialogue too.
Station
walkthrough by moshimushi.wordpress.com
(+ Hey Sara! achievement)
walkthrough by moshimushi.wordpress.com
1. Talk to the officer at the counter.
2. Head up the right flight of stairs and enter the only occupied room.
3. After the dialogue, go back to room with reception guy and head up the left flight of stairs. Talk to Officer de Vries. Fishsticks 1 on the floor nearby. Go out, dialogue with Ellis.
4. Leave the station and go east to the car park. North of the car park, near the barrier, is Fishsticks 2.
5. Enter the car nearer to the police station.
walkthrough by moshimushi.wordpress.com
Reserve
1. Go south out of the carpark, then east and enter the first building. Fishsticks 3.
2. Interact with the radio at top right, and learn that it’s broken.
3. Leave the rangers’ building and go northeast. Talk to Detective Langley. (+Cpt Visconti’s Letter)
4. Head north and talk to the head ranger. After the dialogue, follow the path north.
walkthrough by moshimushi.wordpress.com
Camp Revere
1. Investigate
– campfire (+Note)
– sleeping bag
– both victims
– table
– trash
– axe on stump
– both tents
– canteen next to the clean tent
2. Head north and follow the path to Camp Prescott
walkthrough by moshimushi.wordpress.com
Camp Prescott
1. At the bottom right corner of the camp, by the water body, fish sticks 4.
2. Investigate
– The nearby open tent
– Any of the closed ones
– Sleeping bag
– Chopped wood
– Trash
3. Head north and follow the path to the Ranger Station. Enter after the dialogue.
walkthrough by moshimushi.wordpress.com
Ranger Station
1. Talk to the campers
2. Fishsticks 5, south of the stairs.
3. Interact with the radio (+ Stereo 2 way radios achievement). Head upstairs.
4. Talk to the paramedic. There’s another Warrenville High canteen near the bunkbeds if you want to read more dialogue.
walkthrough by moshimushi.wordpress.com
Reserve
Take the car in the car park to Warrenville.
walkthrough by moshimushi.wordpress.com
Warrenville
1. Fishsticks 6 northwest of the map, past the rectangular water body.
2. Go south to the next map. Continue south, then east and enter the school compound. Dialogue with Principal Santos.
3. Fishsticks 7 towards the northwest, at the back of the building.
4. Enter the school.
walkthrough by moshimushi.wordpress.com
School
1. Head north, take an east turn before the flight of stairs, fishsticks 8 at end of the lockers, in front of the Humanities class.
2. Go up the stairs and enter the Principal’s Office. Fishsticks 9.walkthrough by moshimushi.wordpress.com
3. Computer is locked with a 4-digit pass. Today is 10/26/18 (mentioned at start of game and also in Cpt Visconti’s letter) and Santos mentioned her boyfriend’s birthday is tomorrow, so the password is 1027. In the emails, it’s stated that Jim’s office code is 978621 and Peter, who’s volunteering at the fire department, has the 2008 key.walkthrough by moshimushi.wordpress.com
4. Note in green drawer says Jim has the new key for the Records Room.
5. Head back to ground floor, take the first turn west and walk to the end to the Custodian’s Office. Enter 978621. Fishsticks 10.
6. Desk perpendicular to the one with the computer (+Janitor Key)
7. Leave the school, return to the map your car is parked in, then go west to next map. (Note: For some reason the west turn in front of the apartments doesn’t bring you to the next map so you need to head further north towards the City Hall before turning west to be sent to the next map.)
walkthrough by moshimushi.wordpress.com
Warrenville
Ring the intercom of the red/orange brick Fire Department in the southwest. (+2008 Key)
walkthrough by moshimushi.wordpress.com
School
1. Go back to the school and head up to the 3rd floor. Enter the Records Room on the right.
2. 2008 is the 2nd drawer from the left, of the northern row. The one right below the vent. Recall the note found in Camp Revere? There’s a Lexie in one of the lists but Lexie is actually a pet name of sorts and the note is referring to Alexandra Goldberg, a freshman whose birthday is 12/09/1992.walkthrough by moshimushi.wordpress.com
walkthrough by moshimushi.wordpress.com
Warrenville
From the map your car is parked, go east to the next map.
walkthrough by moshimushi.wordpress.com
Storage Facility
1. Enter purple building. The guy will tell you the pass is 12345 if you talk to him.
2. Use that on the computer. Recall the note found in Camp Revere again, it says Brigham-Smith at the top. Looking through the owners of the storage units, we narrow down the candidates to the Franklin unit C owned by a Keith Jacob Smith and the Pendleton unit B owned by a John Brigham.walkthrough by moshimushi.wordpress.com
3. I got the (+Storage War achievement) just by entering the Adams building, without entering any other despite the description being “Checked All Storage Buildings” so it might just be triggered by any first storage building you enter?
4. Anyway, Alexandra’s birthday doesn’t work on Franklin unit C. Pendleton storage is the northmost row, 2nd from the east. Enter 1209 in its unit B.
5. Fishsticks 11.
6. Inspect
– Bed
– Note on table
– 5 tapes
7. Leave the room
(+ Turn for the worst achievement)