Color-coded list of the direct consequences of each choice. See walkthrough here.
(~) = no immediate effect
(*) = branching point
Weird, echoing voice
Follow the strange voice (cool +1)
Turn and run (~)
Pit stop
Pause the movie (cool +1)
Ignore Maria (cool -1)
Ask Maria to wait (cool -1)
Being watched
Play it cool. You’re almost eleven! (cool +1)
Search for the eyes (~)
Hammy out of cage
Check this out (cool +1)
Grab him! (cool -1)
Keep on sleeping (cool +1)
Move the wheel
Try to spin it with your mind (power -1, cool +1)
Not now (power -1)
Grandma
Yes, tell her. (cool +1)
Keep it a secret. (~)
Blow candles
Blow them out with your mind (power -1, cool +1)
Blow them out with your breath (~)
Grandpa
Hug him (cool -1)
Don’t hug him (cool +1)
Versus Gramps
Go for your weapons (~)
Talk to Gramps (life -1)
Get to the weapons
Use telekinesis (power -1, cool +1)
Run through Gramps (life -1)
Weapons
Use the Zapper (life -1, eventually cool +1)
Use the Yo-yo (cool +1)
Talk to Gramps (life -1, cool -1) (*)
Weapons II
Use the Zapper (life -1, eventually cool +1)
Use the Yo-yo (cool +1)
Maria at the door
Politely ask Maria to leave (cool -1)
Let Maria stay (cool +1)
Impatient Maria
Tell her to please cut you some slack (cool +1)
Don’t say anything (~)
Move neighbours
Let Maria use her powers (cool +1)
Use your powers to move them (power -1, cool -1)
Tell her to wait (cool +2)
Backdoor
Walk right in (life -1, cool -1)
Check it out a little more (cool +2)
Forget this, you are going home (cool -1) (*)
Backdoor II
Walk right in (life -1, cool -1)
Check it out a little more (cool +2)
Bob Brown
Pretend to call the police (cool +1)
Have Maria use her powers (~)
Ghost cats
Use the zapper (cool +1) (*)
Use the yo-yo (eventually life -1)
Ghost cats II
Switch to using your yo-yo (cool +1)
Keep using the zapper (life -1)
Healing powers
Have Maria heal you (life +2)
Tell her to heal herself (cool +1)
Hit his face
Charge and swing! (life -1, then life -1 again)
Use your telekinesis (cool +1, power -1)
Try to remember the cat’s name (*)
Cat’s name
Whiskers (~) (*)
Tiger (cool +2)
Sir-Meows-Alot (~) (*)
Hit his face II
Charge and swing! (life -1, then life -1 again)
Use your telekinesis (cool +1, power -1)
Change course
Use telekinesis (power -1, life -1)
Ask Maria (power -1, cool +1)
Saber tooth tiger
Zap the tiger (cool +2)
Ask Maria what to do (life -2)
Bob: What are we laughing about?
‘Nothing.’ (~)
‘We’re laughing at you.’ (cool -1)
‘At a knock-knock joke.’ (cool +1)
Achievements
Completed Ghost Hunter: JJ Jones
Highest rank for Ghost Hunter: JJ Jones